HawkPidgeon
11-13-2008, 12:26 AM
Hey everyone! This'll be my first post, so I guess I'll introduce myself. I'm Hawk, and I live on beautiful and sunny Western Washington. (Beautiful and sunny... yeah right. You'd be hard pressed to find someone who isn't on SOME sort of antidepressant here. :tongue:) I'm the computer hardware guy. I build and repair computers. :happy:
Now I'm starting to get into robotics. :veryhappy: So for my first project (as suggested - with much persistence - by darkback2) I decided I wouldn't really make a robot so much as a component for PC-based bots.
Sometime last year I had the idea to try and make a fear simulator. I was going to write a program that would "listen" to whatever I typed into a box and come up with a number to represent how terrified of me it was. Darkback2 has gotten me to finally go ahead and make the thing, suggesting I write it in two languages: PD and C++.
I decided on simulating fear over other emotions because of its relative simplicity. Fear is one of our most basic emotions, telling us whether to run or not to run. It can be expressed with a single number.
So once I get this done I guess I'll end up using it in some sort of a larger build... :happy:
Now I'm starting to get into robotics. :veryhappy: So for my first project (as suggested - with much persistence - by darkback2) I decided I wouldn't really make a robot so much as a component for PC-based bots.
Sometime last year I had the idea to try and make a fear simulator. I was going to write a program that would "listen" to whatever I typed into a box and come up with a number to represent how terrified of me it was. Darkback2 has gotten me to finally go ahead and make the thing, suggesting I write it in two languages: PD and C++.
I decided on simulating fear over other emotions because of its relative simplicity. Fear is one of our most basic emotions, telling us whether to run or not to run. It can be expressed with a single number.
So once I get this done I guess I'll end up using it in some sort of a larger build... :happy: