View Full Version : how to start out?

02-21-2009, 10:29 AM
i am a complet noob and was wondering how i should start out if i wanted to build a humaniod robot (what kit, what controller, etc.) and money is not a real problem

02-21-2009, 02:11 PM
OK...so as a complete noob you have some choices to make. How involved do you want to get? Are you a tinkerer or just someone who wants a cool bit of gear?

In reality, I would suggest either the robobuilder or bioloid kits. The software is pretty intuitive with both, and the kits are versatile enough that you will be able to choose a different route down the line if you choose.

Before you run off though...what is it that attracts you to a humanoid? Why not start out with something more basic like a wheeled robot?


02-21-2009, 05:38 PM
well the reason why humanoids is well is guess they are awesome basically and my interests lay in that field of robotics, and for the first questions i would like to make something that i can tinker around with and i want to get involved so deep that i could actualy build a fully functional AT01 or a hexapod

02-21-2009, 06:23 PM
Bioloid - all the way.

02-21-2009, 07:27 PM
alright then bioloid it is

question then what about hexapods?

02-21-2009, 07:50 PM
I suggest bioloid due to its flexibility. You could start off with a bioloid biped, turn it into a quad, and play with gaits before you ever even look at a hex.

02-21-2009, 08:32 PM
ok thanks alot what about a remote control for the entire thing i mean could i just straight away hook up a JR tramsmitter onmine and use my JR 12x

02-21-2009, 09:10 PM
Nope! These aren't PWM servos - they're serial.


02-21-2009, 09:26 PM
k thanks again

i have seen in the internet about the Manoi AT01 i mean even if i was going to build that how would i start i mean i know i would need a translator first but what about the programming

02-21-2009, 09:34 PM
There's just no way one would get a biped walking by trying to control its servos with a twelve channel R/C control, unless said person grew at least an extra five sets of hands and those twelve channels were each on separate sticks. ;)

02-21-2009, 10:07 PM
i see

but then agian one could do that if they had the right r/c controller because you could assign several servos to do an action at the same time for one movement

of course then again someone would need alot of time on their hands to be able to do such a thing

02-22-2009, 05:07 AM
If you want to take the time to do it that way, you could just as well program the controller on the bot so it knows when you push 'up' on the first stick, it will just walk forward..

02-23-2009, 12:28 AM
beyond that, I've not seen an R/C controller with that kind of memory in it before. Even a simple walk cycle is pretty darned complex. So yeah, double what ScuD wrote. ;)