Search:

Type: Posts; User: rudukai13; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.00 seconds.

  1. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    Could a parellel link mechanism be applied here to create an aesthetic change without adding too much weight or stress to the robot?
  2. Replies
    6
    Views
    3,464

    Discussion Re: Quad wrestling competition?

    I actually like Darkback's suggestion of melee mech competitions...As he said it'd be much easier to implement since it would basically just be adding a new class to an existing competition. Plus...
  3. Replies
    6
    Views
    3,464

    Discussion Re: Quad wrestling competition?

    I don't really have time to flesh out a real draft of the rules but I'll try and explain it as simply as possible.

    Creature Clash; Non-Humanoid Wrestling

    The Competitors:

    Basically you...
  4. Replies
    6
    Views
    3,464

    Discussion Quad wrestling competition?

    Just wondering how many people might be interested in a competition for quads that is similar to Robo-One wrestling matches. The point would be to either turn your opponent over - rendering it unable...
  5. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    In order to make progress I'd have to have a robot to work with...It sounds like I've finally found a reason to look into getting that Bioloid kit...I'm simply trying to think about this logically -...
  6. Replies
    3
    Views
    3,112

    So who's gonna try this one?

    http://i113.photobucket.com/albums/n216/nasty96/lg_Hades.jpg

    And where would it fit into the rules?
  7. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    So what about creating an extended leg design without the wide hips of Hagetaka? Simply taking the usually humanoid leg design and adding an extra dof between the knee and ankle joint?
  8. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    So what I'm hearing you guys say is that it wouldn't create a positive effect to change the leg design. I guess then my question is would it do any harm to the stability of the robot? Hagetaka's leg...
  9. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    Wondering what would be the best way to construct the leg...Take a look at the following picture:

    http://fc03.deviantart.net/fs71/f/2010/103/2/9/Werewolf_Skeleton_Study_by_Orangehusky.png

    The...
  10. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    I'm liking the idea of keeping the arms fairly simple, just elongating the segments between the joints. That ought to help on the weight front. With the legs, however, I'm thinking I'll need to add...
  11. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    I'm familiar with those bots, but I'm not looking for a modular design. I'm thinking something that would have more of a distinct difference between the arms and legs, but still have arms that could...
  12. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    After thinking it over I'd rather build something that had equal capability of moving bipedally and quadrupedally. I figure if I leave the legs as they would normally be for a biped, other than to...
  13. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    I'm assuming I wouldn't need to upgrade all of the servos in the arms. I'm thinking the shoulders and elbows would be the most important?
  14. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    Aren't there stronger servos that could be used to allow for larger arms? If I built this robot I'd want to stick to general gorilla-like proportions, in which case the arms would be significantly...
  15. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    Hmm...Perhaps something like a "creature clash" event - a wrestling style event for the non-humanoids. Robots such as the one I'm describing, or hexapods, or even a snake. Basically wrestling for any...
  16. Replies
    23
    Views
    10,160

    Re: Best way to build a "Gorilla" fighter?

    What would be a good way to formulate a new competition that would work for this type of bot? Something that can walk on four legs but has to attack on two...?

    Not concerning the rules required...
  17. Replies
    23
    Views
    10,160

    Best way to build a "Gorilla" fighter?

    I guess the first question I should be asking here is whether or not a gorilla-styled robot would be allowed to compete in a kung-fu or wrestling competition. Not thinking of any one in particular,...
  18. Replies
    17
    Views
    7,088

    Re: Throwing Bot?

    Having a passive gripping system could work better then an actuated gripper because you wouldn't have to program the release into the hand, however it would have less control and wouldn't be as...
  19. Replies
    17
    Views
    7,088

    Re: Throwing Bot?

    I'm thinking something like this fight: YouTube - ROBO-ONE: Myro2 - A Humongous Humanoid Robot

    Now the big one already has the claws, why not just write a program to reach out, grab, lift and...
  20. Replies
    17
    Views
    7,088

    Re: Throwing Bot?

    Right. I'm just thinking a larger size would make it easier to do and not make the programming for the move that much more extensive.
  21. Replies
    17
    Views
    7,088

    Re: Throwing Bot?

    The Robo-Games rules for humanoid wrestling says that the robot can be anywhere in height between 20cm and 120 cm and weight has no limit-now I'd say that a 120cm 6kg bot would have no problem...
  22. Replies
    17
    Views
    7,088

    Re: Throwing Bot?

    Only a few years ago nobody was fighting humanoid robots and yet now you go on YouTube and you can find literally hundreds of videos disgnated to just that-If it's not being done already its just a...
  23. Replies
    17
    Views
    7,088

    Re: Throwing Bot?

    Hmm...What do you think it would require to build? Like any specific servos or anything?
  24. Replies
    17
    Views
    7,088

    Re: Throwing Bot?

    But there's nothing in the rules that says it can't be done?
  25. Replies
    17
    Views
    7,088

    Throwing Bot?

    So just thinking about things that you could do with humanoid wrestling-techincally, if you had a robot that was large enough and strong enough, could you program a move so that it actually picks up...
  26. Replies
    15
    Views
    7,640

    Re: We need to get this guy!

    I like what he did with the arm movement-making it move past the home position and then back is very organic and natural looking.
  27. Replies
    15
    Views
    7,640

    Re: We need to get this guy!

    I want to see how the leg design compares to the stock RBT-1. That would be an interesting expirment-take two of the same robots, and just flip the legs on one of them for the reverse knee and...
  28. Replies
    15
    Views
    7,640

    Re: We need to get this guy!

    Hmm. Well looks like he did a good job with it, deffinitely looks like it could play the part.
  29. Replies
    15
    Views
    7,640

    Re: We need to get this guy!

    Wait, that was based off an RBT-1?!
  30. Replies
    18
    Views
    10,132

    Re: How many are planning on doing rockets?

    They should allow it as long as you have solid walls and a solid ceiling to whatever arena you use. If you working with mesh ANYWHERE you should forget about projectiles of any kind.
  31. Replies
    15
    Views
    7,640

    Re: We need to get this guy!

    I don't know, just a video I found while searching YouTube. Looks like a good base though-flat shoulders to mount guns and other such items to.
  32. Replies
    15
    Views
    7,640

    We need to get this guy!

    YouTube - G-TuneF108M Transform (Container)

    Think that would work for a good mech?
  33. Replies
    18
    Views
    10,132

    Re: How many are planning on doing rockets?

    Thats the idea behind launching so many-with four or five in the air you have a better chance of hitting something then if you just shot one at a time.
  34. Replies
    18
    Views
    10,132

    Re: How many are planning on doing rockets?

    I'm just going for crowd pleasing stuff-What gets people chearing? Launching rockets. What gets people chearing louder? More rockets!
  35. Replies
    18
    Views
    10,132

    Re: How many are planning on doing rockets?

    I was thinking about doing something with just like a block of four or six that all fire at the same time off of one fuse-simple, and with more rockets in the air theres a greater chance at hitting...
  36. Replies
    18
    Views
    10,132

    How many are planning on doing rockets?

    I've got a few designs for launch pods already drawn out. Who else is planning on giving there robot some solid-fuel artillery?
  37. Replies
    265
    Views
    79,968

    Re: Arena Discussion

    What about doing something with a bridge? Just like a suspended obstacle that you could get knocked off of or something...I could probably come up with a few simple designs on Solidworks if you guys...
  38. Replies
    17
    Views
    9,869

    Re: Knuckle Walker?

    If all the servos on the bots are the same size I don't see any reason why it couldn't work...If there is a really nice person out there with a Biped who would be willing to try to switch the arms...
  39. Replies
    4
    Views
    4,186

    Re: How many Quads/Tripods are being built?

    Care to share some insight on that one? Sounds like it could be what I was talking about in my other thread-which by all means do it if it is, I don't have the skills to pull it off. Still, if your...
  40. Replies
    17
    Views
    9,869

    Re: Knuckle Walker?

    I was thinking that I could just take a kit and swap the arms and the legs-that would put the right distances between things and put the right DOF on the supporting limbs. After that it's a simply...
Results 1 to 40 of 47
Page 1 of 2 1 2