The scoring systems are said to only twisted one hit per second.
Is this enforced on the scoring controller/detector side, or the central computer side?
If I'm hit more than once in a second, will my controller see more than one hit pulse?
If I want to detect every impact, is it okay to split the output of the fsr panels?
I'd be happy to buffer it with an Opamp so I don't affect the sensitivity of score detection.