
Robogames 2016 is done and gone.... It was a lot of fun and I felt it went fairly well but its never too soon to start looking forward to next year. We have a lot of ideas to make it even better for next year and I'm sure everyone else does too.
I'm starting this thread to post ideas/suggestions for next year so please keep it to discussion along those lines.
If there's an idea you want to work on just let everyone know your working it and keep everyone updated on progress. Others are free to work on the same idea...
The first idea on R-Team's plate is standardizing the Target plates/filter cards. As was apparent this year, all target plates are not created equal. We plan to1.) Test the existing configurations of the Tucson plates and Josh Pieper's plate. (The FSR plates are out.)
2.) Test these plates with different configurations - different size piezos, multiple piezos per plate, various mounting configurations
3.) Collect data at various muzzle velocity's and various distance
4.) Collect data at different hit locations on a target plate; corner, edge, center
Some desired qualities of the standard design are:
1.) Repeatable sensitivity at all locations on the target plate from acceptable pellet speeds
2.) Repeatable insensitivity from all other robot vibrations or impacts
3.) Standard mounting rigidity
Maybe some secondary features:
1.) Redundant piezos with a way to see if a sensor has failed
2.) LED hit indicator on the target plate
The second idea is to make the scoring transponder robust to the RF environment of Robogames. It seems daunting, but as Josh pointed out, this is probably a pretty easy fix. We just need to change the code on the transponder so that it keeps a local tally of the hits on the target plate. Instead of transmitting only when it is hit, it periodically sends out its local hit total.
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